HashCube

  • Delaware, USA
  • Gaming, Mobile

We monetize Casual Games at 10x of the competition through our replicable framework, the Quest Model

Founded:
2008
Stage:
Steady Revenues
Market:
B2C

Startup Video

Featured

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Lessons from 50 startups: HashCube Technologies provides social game services like Sudoku & the Loop | Economic Times

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Social gaming startup HashCube raises $700K from Nazara, ah! Ventures, others | VC Circle

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Hash Cube raises Rs 4.2 crore investment from publishers for Quest series | DNA India

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Indian Angel Network funds HashCube | Livemint

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Hashcube - Gaming goes social | Business Today


Founded

Sep

2009

Funding

Jan

2015

New Product Release

Aug

Jobs


Team Summary

30+ team from:
- Top engineering colleges
- Top MBA colleges
- ex-Zynga, ex-Games24x7
- With prior exposure to start ups

Team


    • Ramprasad Rajendran

    • Co-Founder

    • Gurinder Pal Singh

    • CMO

Product/Service Summary

HashCube has built a replicable framework for Casual Games, which we call the 'Quest Model' that has helped us monetize our flagship title Sudoku Quest at 10x ARPU relative to the competition and make it the World's #1 Monetizing Sudoku App. We're now looking to replicate our Quest Model on to 10s of Casual games to create a network of Quest Games.

How are we different?

We are the only mobile game studio in the world that has been able to monetize a classical game like Sudoku through Virtual Goods (In-app Purchases) while the rest of the studios rely on in-game advertising. This has led to the evolution of a replicable framework for monetizing casual games and making 10x revenues than the competition.

Product/Service Descriptions